![]() ![]() Again, the asset pack is available for purchase as we speak, so the only ones at fault here are Epic Games and PersiaNinja (again, that is if they ripped those animations from Elden Ring/Dark Souls). Now I know we all love a good controversial story. Lose yourself in a journey unlike any other. Discover pockets of natural life in the perpetually expanding Omnistructure. However, given their similarities, PersiaNinja – creator of the asset pack – may have done just that. Explore the last remnants of civilization in this vast, unforgiving, and interconnected world. And no, they did not use Dark Souls Anim Studio in order to rip off Elden Ring’s animations. So yeah, the developers are not lying here. In fact, you can go ahead and purchase it yourselves, right now. However, the developers have stated that the animations that they have used are part of an asset pack from the Epic Games Store. I do NOT condone people using my DS Anim Studio software to aid in exporting animations to include in commercial products or sell them on Epic Games Store. Bleak Faith: Forspoken is 100% using animations ripped directly 1:1 from Elden Ring. This review was going to be a lot more negative but two patches in the last week have greatly. There has been a long slow burn as the developers teased the game over its development and we finally have it in our hands. In this video, we can clearly see the similarities of numerous animations between Bleak Faith: Forsaken and Elden Ring. Bleak Faith: Forsaken is a Souls-like game self-published by 3-person studio Archangel Studios, releasing March 11 on Steam. Find the latest tracks, albums, and images from Bleak Faith: Forsaken. Meowmaritus, creator of the Dark Souls Anim Studio software, has shared the following video. Listen to music from Bleak Faith: Forsaken like Kickstarter Reel, Official Release Date Trailer & more. Create a SoundCloud account Music for the Release Date trailer of the Bleak Faith: Forsaken video game. However, people have accused the developers of stealing animations from Elden Ring, which prompted Archangel Studios to comment on those allegations.įirst things first. 80 followers80 63 tracks63 Report Follow Martel and others on SoundCloud. It is something that games like Dragon's Dogma and Shadow of the Colossus have proven to be very effective when conveying scale to players.Bleak Faith: Forsaken is a new Souls-like game that recently came out on PC. This mechanic experiments with height, flexible level design and an increased scope of combat overall. In a trailer, viewers can see an enormous worm-like creature that the character leaps onto and climbs up. ![]() With the addition of these mechanics comes a plethora of new gameplay opportunities through environmental challenges and enemy design. ![]() The age-old formula will finally be subject to some flexibility, classes will have new meaning and there will be new weight to player choices when leveling up. These small changes create drastic implications for the future of the genre. Players are free to pick off enemies from up close or make use of heights and create their own plan of attack against the world's monsters. ![]() Tying climbing with functioning stealth mechanics results in an entirely new playstyle emerging. In Dark Souls, players cannot so much as climb a waist-high wall, so utilizing a climbing system akin to Legend of Zelda: Breath of the Wild will open up a verticality never before seen in this genre. A common complaint with the genre is the prevalent lack of stealth and climbing mechanics. ![]()
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